Tag Archives: game-development

Brain Boggler

Brain Boggler is a simple puzzle game in which all the pieces must be placed on the board such that no pieces overlap. Pieces are selected from the list on the right, and can be rotated using the left and right arrow keys, and flipped with the up and down arrow keys. To place the piece, left click on the board; to remove, right click. Created for fun, and based on a physical version of the game I played as a child.


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War Stars

My first large project completed for a second-year university course in 2010, co-developed by myself as part of the team Mild January. A simple faux-3D multiplayer adventure game, it must be started as a server before clients can join (all using graphical interfaces). Controls can be viewed via in-game menus. My personal contribution to the project included the main rendering engine and some of the GUI.


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